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Best Practices

Using tags in team workflows

Tagging Software Defects for Root Cause Analysis

I really, REALLY like using tags, indiscriminately of the tool we are using on a project (Rally, TFS, Jira, etc.) or the work product type (user stories, features, epics, etc.). But for today, I’ll focus on tags for bugs. Recently, I was working with a great team and gently pushing …

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Houston, We Have a Problem Message. Recycled paper note pinned on cork board. Concept Image

Solve One Problem at a Time

I recently re-watched The Martian, a great movie I recommend to anyone. One lesson I learned from the movie that is also relevant to my work is to solve one problem at a time. For those of you who have not seen the movie (no plot disclosures – I promise!) …

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Professional team morale fist bump

Boosting Team Confidence and Morale

Building a great product is not just about having complete requirements or talented resources. Sometimes you can have both of these things, but the team still fails due to low confidence and morale. Boosting confidence can be challenging for teams. Especially teams that are going through transitions. Here are three …

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BDD

Using the BDD: Bounding your Requirements Objects

The Business Data Diagram is a powerful, high-level RML model that can help bound the scope of data for your project. It can also be used to visually convey a sophisticated strategy for bounding your requirements objects and their traceability. I was recently working on a project where we had …

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stakeholder

Business Analyst Guide to Understanding Stakeholders

Recently, I had the honor of speaking at Product Camp Austin. I highlighted a crucial step that I think is often glossed over when setting out to improve products: truly understanding the stakeholders. Even amazing projects can fall flat when they reach users. Identifying our stakeholders and understanding what elicitation …

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Categories of Models

Don’t write requirements, model them

While helping a client improve their requirements gathering practices, our team had the opportunity to communicate the details and impact of our work at the end of the project. As we stood back and surveyed the many activities that had taken place, we found that the vast majority of project …

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minecraft world

Game Theory & Project Management: Part 2

If you missed Part 1 of this series, click here to read it first! Minecraft is probably the hottest new game franchise of the 2010s. You either play Minecraft or know someone who does. In the game, a player starts from scratch and creates a new world limited only by …

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